What GTA 6 players actually want, and which parts Rockstar has already answered
Smarter police, an economy where money means something, and the return of story expansions. Some of it is already in.

Round up the community wishlists and the same handful of requests keep surfacing. Some of them Rockstar has already addressed.
Smarter police
The most common complaint about previous games is that police appear instantly and behave identically no matter how you play. This one looks answered. The confirmed wanted system tracks evidence: your face, your clothes, your vehicle, your weapon, your partner and CCTV, which turns escaping into cleaning up rather than hiding in an alley.
An economy where money means money
Players want prices that match the story being told. If you are a small-time criminal, a decent car should cost what a decent car costs, not a number that only makes sense after a heist. Nothing confirmed here.
Property customisation with actual freedom
Knocking through walls, adding a pool, building a helipad. Wishlist territory, no official word.
Story co-op
The most requested returning idea. With no online mode at launch, this is not happening on day one.
Story DLC
Still the loudest long-term ask, and still unannounced. See our piece on the DLC question.
The ones already in the box

Character switching returns. Eating affects weight, training affects build, and skipping sleep affects how your character functions. NPCs react in real time to what you are doing, including visible panic if you draw a rifle in a crowd.
Sources
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