Weapons shown so far
Rockstar has published no weapon list. What exists is what people have identified in trailers, screenshots and the Extended Look.
There is no official weapon list for Grand Theft Auto 6 and there is unlikely to be one before release. Everything in circulation has been identified by people freezing official footage, which means the reliable parts are the things visible in a still and the unreliable parts are everything else.
What is clearly visible
| Weapon | Who carries it | Where it is visible | What you can tell from it |
|---|---|---|---|
| Semi-automatic pistol | Lucia | The check cashing screenshot | Taped grip, a sticker on the body, a scuffed slide. See weapon condition |
| Gold-plated rifle | Raymond | The Extended Look's opening phone call | Shown with the grills, chains and diamond earrings the same sequence uses to establish him |
| Sidearms, carried openly | Both leads | Several official screenshots, including the elevator shot | Concealment is not assumed; the leads are armed in public |
| Police long guns | Law enforcement | The Grassrivers and pursuit imagery | Police escalate to rifles, which the wanted system implies is tiered |
The ones Rockstar has named itself
Rockstar's Ultimate Edition material is the only place the studio has given firearms full manufacturer-and-model names. It is a short list and every entry is an edition bonus, but it is the firmest information available:
| Weapon | Manufacturer and model | Detail Rockstar gave | Availability |
|---|---|---|---|
| Morgan revolvers | Hawk & Little Morgan | Palm-tree etched grips, engraving, a high-performance scope, said to come from the Vercetti Estate | Ultimate Edition |
| Jason's sidearm | Girardi ES9 | Personalised engraving | Ultimate Edition |
| Lucia's sidearm | Klose K17 | Personalised engraving | Ultimate Edition |
What people are claiming that is not visible
Trailer analysis rounds have produced confident claims about dual wielding, specific real-world weapon models and attachment systems. Very little of that survives a look at the actual frame. A weapon held at an angle in one hand for four frames is not a confirmed mechanic, and a silhouette is not a model identification.
We list a weapon here when it is legible in an official image or when whoever spotted it is named. That is a slower list than the ones circulating, and it is a list that will not need correcting later.
What the systems tell you
More is knowable from the mechanics than from the models. Larger weapons travel in your vehicle rather than on your body, which means the game distinguishes between what you can conceal and what you cannot. Focus marks limbs separately from lethal zones, which means the shooting model cares where a round lands. Both of those say more about how weapons will feel than any list of names.
